¡Surface based modeling
Creating a terrain model | N-side Filling | Surface Interpolation | Surface Data Compression |
Offset Surface Generation | |||
¡Point based modeling
¡PC Cluster
Collision Detection |
A Distributed Simplification Method | Virtual Touching System |
¡Others
Data simplification |
PocketPC | Stereo Viewer | A fast display algorithm |
Outdoor Soft Shadow Generation Method | |||