¡Surface based modeling
Creating a terrain model | N-side Filling![]() |
Surface Interpolation![]() |
Surface Data Compression![]() |
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Offset Surface Generation![]() |
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¡Point based modeling
¡PC Cluster
Collision Detection |
A Distributed Simplification Method | Virtual Touching System![]() |
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¡Others
Data simplification |
PocketPC | Stereo Viewer | A fast display algorithm |
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Outdoor Soft Shadow Generation Method | |||
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